DIRECTIONS
- Participants write one course objective on an index card. All cards are placed in the middle of the table facing down.
- Dealer (can be anyone) deals cards to each player. Players get one more card than there are players. If there are 6 players at the table, deal 7 cards.
- Turn over the first index card. The writer of the course objective takes the card back and reads the objective to the group.
- All players, except the player who wrote the objective, selects one instructional method from the cards in their hand that they feel could be used to accomplish the objective. Wildcards can be any method and cards can only be used once in the round. Going around the table, each participant must "sell" their idea to the player who wrote the objective. The player who wrote the objective listens and takes notes on the index card; they do not pitch an idea of their own.
- After everyone at the table has pitched their idea, the writer of the objective chooses which idea they liked the best. That player gets a small prize.
- When all of the index cards have been exhausted, the round is over. The player with the most small prizes wins the round and a larger prize.